
The Overlooked Legacy of Working Designs
My own history with Working Designs is… kind of from a distance. Growing up, a good friend of mine was a huge fan of theirs, though, starting with Lunar: The Silver Star Story, and since that was a role playing game and entirely outside of my wheelhouse at the time, I got to experience it vicariously through him. Even though I wasn’t playing, good times were still had as a little line of chibi characters marched around a world map and cut to animated scenes that were by and large unlike anything seen on consoles at the time.
Ah, but I suppose I’m getting ahead of myself — or rather, ahead of them. I imagine that game and more will come next time, but since I’m not sure whether I’ll be talking about each entry in the series, I wanted to say something now while drawing attention to it. The story told so far is rather interesting, and I believe it will only become even more so as it continues; I hope you’ll be watching as well.
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David Oxford is a freelance writer of many varied interests. If you’re interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.
David Oxford, or “LBD ‘Nytetrayn’,” as he is sometimes also known, is a freelance writer of many varied interests who resides in Toronto, Ontario, Canada. If you’re interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.
For a full list of places to find him online, click here.
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