David Oxford

Wiikend in NYC
Nov 17, 2006 | Site News
So, leaving in about an hour or so to go to NYC for the weekend. As a result, PMO is not going to see very much in the way of updates. However, I have arranged for Delta to try to squeeze in at least one update, so hopefully that will help bridge the gap until I...

Blue Streak, Stumbles By…
Nov 17, 2006 | Uncategorized
Yikes. It sounds like the new Sonic the Hedgehog game is just about the worst thing ever, even though the story sounds pretty cool. Between this and Sonic the Hedgehog Genesis, things are looking grim for Ol' Blue. Hope may only now lie in the hands of Sonic Rivals or...

All About PMO
Nov 14, 2006 | Site News
Or so the section says. Unfortunately, I'm not sure what sorts of stuff to fill that part of my page with. I definitely plan to keep my "Special Thanks" part, but the rest... I have to wonder if maybe some sort of FAQ or something would be in order. Be more like a...

Forwarded Fun – 11/14/06
Nov 14, 2006 | Forwarded Fun
Alright, let's see what I can find in the ol' Inbox... Just for the record, I don't claim any of this as fact, nor do I necessarily share any of the opinions, I'm simply passing it on for the sake of general interest, and hoping someone gets something out of this...

Tubin’ – 11/12/06
Nov 12, 2006 | Tubin'
Ah, been awhile, but here we are, with a new roundup of various videos to validate... um... very... Oh, screw it. On with the shows. To start things off, I just got this from Matt over at Press The Buttons. I showed off a video of Nintendo's Wii/Zelda assembly line in...

It’s Votin’ Time!
Nov 9, 2006 | Site News
Been thinking about the direction for PMO lately, and where best to focus my energies. The main reason I made it was that I had this pretty decent gimmick going on my LJ with a lot of links to various news stories, interesting things, whatever. Besides some people...

PMO: Now Even More Googlicious!
Nov 5, 2006 | Site News
God, it never ends. WordPress is a tremendous, sadistic joke. But at least I got the new feature up before I ripped by head off my shoulders and threw it for a three-pointer in the toilet(though at the rate things are going, Dante's going to push me the rest of the...

Dissecting a Hedgehog: An In-Depth Analysis of Sonic the Hedgehog
Nov 5, 2006 | Uncategorized
Starting in 1991 and going until 1994, Sonic the Hedgehog dazzled audiences with high-speed high-action antics the likes no other videogame hero can provide or has provided since. With each game, Sonic's adventures grew longer, the levels grew more complex, and the...

Let’s Get Ready To BRAWL!
Nov 3, 2006 | Video Games
Special update: GameTrailers has the Nintendo World 2006 trailer for Super Smash Bros. Brawl. Snake fits right in, amusingly enough. And look, a Mario Kart stage! Looks like some old stages come back, and some changes for others; Mario Kart looks like a revised F-Zero...

The PMO Super Mario Bros. 2 Anniversary Special Feature Presentation
Nov 2, 2006 | Site News
No news on PMO tonight, I'm afraid. See, I'd been working on an article, which is now available for your enjoyment. Unfortunately, trying to work with code and doing it with WordPress is a f@#$&! nightmare. WordPress is like a child with ADD that acts on his own and...

The PMO Super Mario Bros. 2 Anniversary Special Feature Presentation
Nov 2, 2006 | Commentary, Video Games
For many, it all began in 1985 with Super Mario Bros., the title packed in with many of the Nintendo Entertainment Systems sold throughout the later half of the eighties and into the nineties. It was a title which revived an industry that many had written off as...

Too Detailed, Or Not To Detail?
Oct 29, 2006 | Uncategorized
Finally. Coding the thing is a bitch, no thanks to WordPress among other things, but I've got my latest, titled "Too Detailed, Or Not To Detail?"(witty, huh?) up and ready to read. Basically, it's something of an overview of the amount of detail that old "mascot"(it's...

Too Detailed, Or Not To Detail?
Oct 29, 2006 | Uncategorized
Some say the day of the mascot is over. Whereas once characters such as Mario, Sonic, and Crash were commonplace as the definitive icons of their systems, they still continue on to this day, their roles somewhat less defined. In Sony's case, it almost seems that with...

The PMO Capcom.com Experience
Oct 25, 2006 | Uncategorized
Wowee-zowee, Batman. The official Capcom USA website has undergone revision! How exciting! Let's look and see what delightful surprises are in store for us now! For starters, at the bottom they seem to have a "Featured Character" which in theory will change at set...

Oh, Sure, It’s New… But Is It Improved?
Oct 25, 2006 | Commentary, Reviews, Site News
Unexpected update to PMO, in the form of this Pulitzer-worthy piece of editorial content(but I don't want to overhype it, just read it for yourself). Capcom built up a brand-new site, and I tore it right back down. Now, maybe it's not going to be the greatest thing...

Interview With A Spaz
Oct 22, 2006 | Interview, Site News
Bad, bad weekend for productivity. But rather than leave people hanging, I did manage to bring my interview with Patrick Spaziante from awhile back over to the site. Should have something fresh for next weekend, though, when we need it most. I've one or two people who...

Patrick Spaziante Interview
Oct 22, 2006 | Uncategorized
Originally posted on The Mega Man Network May 23rd, 2004: Patrick Spaziante is a comic artist from Dreamwave comics. His most recent work can be seen in Mega Man #4, but he has also done numerous artwork of other famous characters such as Sonic the Hedgehog. A comic...

Tubin’
Oct 22, 2006 | Tubin'
Go Nintendo has a special video feature up called Wii History, which is shown in three parts. I laughed at Morgan Webb's comment about the "Revolution" controller at the end of the first part... if only she knew... Go Nintendo also has a pair of episodes of Captain N...

Ethics and Unlockables
Oct 21, 2006 | Commentary
Not sure this properly counts as "commentary," but for lack of a better place to put it... Anyway, playing some games and reading some stuff has gotten me wondering about a sort of ethical question. But not simply any ethics, but GAMING ethics. Typically, if you use a...

Late Again
Oct 18, 2006 | Site News
PMO updates are going to be a little late again today; I've a job interview this morning, and I want to make sure I'm as well-rested and prepped as I can be, so I'll update with news when I get home. Sorry for any inconvenience. LBD "Nytetrayn"
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